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AgeCommit message (Expand)Author
2025-03-21render: vulkan: add check for null pointer for debugHEADmasterDanny Holman
2025-03-21render: vulkan: replace depreciated version macroDanny Holman
2025-03-20Version bump to 0.63.00.63.0Danny Holman
2025-03-20core: init: remove hot reload supportDanny Holman
2025-03-20core: input: fix coding style issueDanny Holman
2025-03-20core: logging: make terminal settings configurableDanny Holman
2025-03-20core: refactor core API to be in proper styleDanny Holman
2025-03-20core: alloc: make the mem_block type opaqueDanny Holman
2025-03-20render: vulkan: fix synchronization bugsDanny Holman
2025-03-20render: vulkan: make all types opaqueDanny Holman
2024-11-27render: centralize the type definitionsDanny Holman
2024-11-19core: thread objects should be replaced with listsDanny Holman
2024-11-19util: add a NORET macroDanny Holman
2024-11-19render: fix missing Vk*CreateInfo struct membersDanny Holman
2024-11-19render: create a vkqueue struct for Vulkan queuesDanny Holman
2024-11-19render: streamline the common renderer interfaceDanny Holman
2024-11-19build: add a file for Windows backtracing libraryDanny Holman
2024-11-19build: add a function that enables compiler flagsDanny Holman
2024-11-19core: add an exit code listDanny Holman
2024-11-07ui: rename window.h to app_window.hDanny Holman
2024-11-07core: add stack smashing protection and Win32 btDanny Holman
2024-10-29build: use lib name in version macrosDanny Holman
2024-10-28render: error check when creating device queuesDanny Holman
2024-10-28render: move get_vkerr_str into vkassert.hDanny Holman
2024-10-25Version bump to v0.62.0v0.62.0Danny Holman
2024-10-25README: make language more clear and conciseDanny Holman
2024-10-25core: rune_init should only call subsystem initsDanny Holman
2024-10-25render: call rune_free during renderer exitDanny Holman
2024-10-25render: fix a build bug in the vulkan rendererDanny Holman
2024-10-25ui: make initialization functions more consistentDanny Holman
2024-10-25render: move all rendering code out of uiDanny Holman
2024-10-25ui: finalize how the rendering API is accessedDanny Holman
2024-10-25core: ANSI colors need additional setup on WindowsDanny Holman
2024-10-25core: call the system exit function when abortingDanny Holman
2024-10-25render: add a skeleton DirectX implementationDanny Holman
2024-10-25core: add documentation comments to API functionsDanny Holman
2024-10-25render: create the rendering subsystemDanny Holman
2024-10-25doc: add license requirements fileDanny Holman
2024-10-25doc: add introductory documentation filesDanny Holman
2024-10-18doc: hook documentation into build systemDanny Holman
2024-10-14ui: input: use scancodes instead of keycodesDanny Holman
2024-10-14include: create a master header fileDanny Holman
2024-10-14core: thread: make helper functions staticDanny Holman
2024-10-14core: alloc: move mem_block alloc to helper funcDanny Holman
2024-10-14core: mod: create a mod interfaceDanny Holman
2024-10-07core: alloc: fix a bug in reallocDanny Holman
2024-10-03core: thread: wrap the pthreads APIDanny Holman
2024-10-02core: logging: make color output optionalDanny Holman
2024-09-30core: callbacks: make error_callback use log_outputDanny Holman
2024-09-30core: abort: disable stack tracing on WindowsDanny Holman