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dholman/rune-engine.git
master
High performance game engine written in C
Danny Holman
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Author
Age
Files
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*
core: logging: make color output optional
Danny Holman
2024-10-02
2
-8
/
+39
*
core: callbacks: make error_callback use log_output
Danny Holman
2024-09-30
1
-2
/
+2
*
core: abort: disable stack tracing on Windows
Danny Holman
2024-09-30
1
-1
/
+12
*
make: add additional information to install
Danny Holman
2024-09-20
1
-1
/
+20
*
core: logging: print errors and warnings in color
Danny Holman
2024-09-18
3
-6
/
+21
*
ui: add new subsystem
v0.61
Danny Holman
2024-09-17
8
-0
/
+372
*
core: add several new files
Danny Holman
2024-09-17
8
-41
/
+80
*
gitignore: add files generated by the build system
Danny Holman
2024-09-15
1
-2
/
+12
*
build: break the engine into its subsystems
v0.60
Danny Holman
2024-09-15
11
-96
/
+228
*
Add README file
Danny Holman
2024-08-30
1
-0
/
+18
*
Makefile: retool the build system
v0.55
Danny Holman
2024-08-30
17
-171
/
+304
*
core: refactor entire project root
Danny Holman
2024-08-25
6
-17
/
+35
*
core: add a header for utility functions
Danny Holman
2024-08-24
1
-0
/
+11
*
core: add headers for basic types and export macros
Danny Holman
2024-08-22
2
-0
/
+77
*
core: add a linked list implementation
Danny Holman
2024-08-22
1
-0
/
+32
*
core: add a basic logging framework
Danny Holman
2024-08-22
3
-0
/
+60
*
Initial commit
Danny Holman
2024-08-04
4
-0
/
+124
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