diff options
Diffstat (limited to 'include/rune/core')
-rw-r--r-- | include/rune/core/mod.h | 4 | ||||
-rw-r--r-- | include/rune/core/thread.h | 8 |
2 files changed, 6 insertions, 6 deletions
diff --git a/include/rune/core/mod.h b/include/rune/core/mod.h index f0940ce..32d1465 100644 --- a/include/rune/core/mod.h +++ b/include/rune/core/mod.h @@ -53,13 +53,13 @@ typedef void (*mod_func)(void); /** * Class-like definition for in-game mod */ -struct mod { +typedef struct mod { const char *name; ///< Name of the mod mod_func init_func; ///< Mod initialization function, called by rune_init_mods mod_func exit_func; ///< Mod exit function, called by rune_close_mods mod_func update_func; ///< Mod update function, called at every frame struct list_head list; ///< Linked list of all mod structs, used internally -}; +} mod_t; /** * \brief Load all the mods from the mod folder, mods must be either DLLs on Windows, diff --git a/include/rune/core/thread.h b/include/rune/core/thread.h index 976b7d3..a397b0c 100644 --- a/include/rune/core/thread.h +++ b/include/rune/core/thread.h @@ -28,21 +28,21 @@ /** * Platform-agnostic thread handle */ -struct thread { +typedef struct thread { int ID; ///< In-engine thread ID int detached; ///< 1 if thread has been detached, 0 otherwise void *thread_handle; ///< System-defined thread handle, usually a pthread_t struct list_head list; ///< Linked list of all threads, used internally -}; +} thread_t; /** * Platform-agnostic mutex handle */ -struct mutex { +typedef struct mutex { int ID; ///< In-engine mutex ID void *mutex_handle; ///< System-defined mutex handle, usually a pthread_mutex_t struct list_head list; ///< Linked list of all mutexes, used internally -}; +} mutex_t; /** * \brief Initializes the engine's thread API, must be called before using any |