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#include "framebuffer.h"
#include "vkassert.h"
#include <rune/core/alloc.h>
#include <rune/core/logging.h>
struct vkframebuffer* create_vkframebuffer(struct vkdev *dev, struct vkrendpass *rendpass, uint32_t width, uint32_t height, uint32_t at_count, VkImageView *at) {
struct vkframebuffer *ret = rune_alloc(sizeof(struct vkframebuffer));
ret->at_count = at_count;
ret->attachments = rune_alloc(sizeof(VkImageView) * at_count);
for (uint32_t i = 0; i < at_count; i++)
ret->attachments[i] = at[i];
ret->rendpass = rendpass;
VkFramebufferCreateInfo fbinfo;
fbinfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
fbinfo.pNext = NULL;
fbinfo.flags = 0;
fbinfo.renderPass = rendpass->handle;
fbinfo.attachmentCount = ret->at_count;
fbinfo.pAttachments = ret->attachments;
fbinfo.width = width;
fbinfo.height = height;
fbinfo.layers = 1;
vkassert(vkCreateFramebuffer(dev->ldev, &fbinfo, NULL, &ret->handle), "Failed to create Vulkan framebuffer");
return ret;
}
void destroy_vkframebuffer(struct vkframebuffer *framebuffer, struct vkdev *dev) {
vkDestroyFramebuffer(dev->ldev, framebuffer->handle, NULL);
if (framebuffer->attachments)
rune_free(framebuffer->attachments);
rune_free(framebuffer);
}
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