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/*
* Rune Game Engine
* Copyright 2024 Danny Holman <dholman@gymli.org>
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
*/
#include "framebuffer.h"
#include "vkassert.h"
#include <rune/core/alloc.h>
#include <rune/core/logging.h>
vkframebuffer_t* create_vkframebuffer(vkdev_t *dev, vkrendpass_t *rendpass, uint32_t width, uint32_t height, uint32_t at_count, VkImageView *at) {
vkframebuffer_t *ret = rune_alloc(sizeof(vkframebuffer_t));
ret->at_count = at_count;
ret->attachments = rune_alloc(sizeof(VkImageView) * at_count);
for (uint32_t i = 0; i < at_count; i++)
ret->attachments[i] = at[i];
ret->rendpass = rendpass;
VkFramebufferCreateInfo fbinfo;
fbinfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
fbinfo.pNext = NULL;
fbinfo.flags = 0;
fbinfo.renderPass = rendpass->handle;
fbinfo.attachmentCount = ret->at_count;
fbinfo.pAttachments = ret->attachments;
fbinfo.width = width;
fbinfo.height = height;
fbinfo.layers = 1;
vkassert(vkCreateFramebuffer(dev->ldev, &fbinfo, NULL, &ret->handle));
return ret;
}
void destroy_vkframebuffer(vkframebuffer_t *framebuffer, vkdev_t *dev) {
vkDestroyFramebuffer(dev->ldev, framebuffer->handle, NULL);
if (framebuffer->attachments)
rune_free(framebuffer->attachments);
rune_free(framebuffer);
}
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