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#include <rune/ui/renderer.h>
#include <rune/core/logging.h>
#include <rune/core/abort.h>
#ifdef _WIN32
struct rune_renderer* select_render_directx(struct rune_window *window) {
log_output(LOG_FATAL, "DirectX support has not yet been implemented");
rune_abort();
}
#else
struct rune_renderer* select_render_directx(struct rune_window *window) {
log_output(LOG_FATAL, "DirectX is not supported on this platform");
rune_abort();
}
#endif
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