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-rw-r--r--render/vulkan/renderpass.h49
1 files changed, 0 insertions, 49 deletions
diff --git a/render/vulkan/renderpass.h b/render/vulkan/renderpass.h
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index 1524438..0000000
--- a/render/vulkan/renderpass.h
+++ /dev/null
@@ -1,49 +0,0 @@
-/*
- * Rune Game Engine
- * Copyright 2024 Danny Holman <dholman@gymli.org>
- *
- * This software is provided 'as-is', without any express or implied
- * warranty. In no event will the authors be held liable for any damages
- * arising from the use of this software.
- *
- * Permission is granted to anyone to use this software for any purpose,
- * including commercial applications, and to alter it and redistribute it
- * freely, subject to the following restrictions:
- *
- * 1. The origin of this software must not be misrepresented; you must not
- * claim that you wrote the original software. If you use this software
- * in a product, an acknowledgment in the product documentation would be
- * appreciated but is not required.
- * 2. Altered source versions must be plainly marked as such, and must not be
- * misrepresented as being the original software.
- * 3. This notice may not be removed or altered from any source distribution.
- */
-
-#ifndef VKRENDERPASS_H
-#define VKRENDERPASS_H
-
-#include "vk_types.h"
-
-enum cmdbuf_state {
- CMDBUF_INITIAL,
- CMDBUF_RECORDING,
- CMDBUF_IN_RENDERPASS,
- CMDBUF_READY,
- CMDBUF_SUBMITTED,
-};
-
-vkcmdbuffer_t* create_vkcmdbuffer(vkdev_t *dev, int primary);
-void destroy_vkcmdbuffer(vkcmdbuffer_t *cmdbuffer, vkdev_t *dev);
-
-void cmdbuf_begin(vkcmdbuffer_t *cmdbuffer, int single, int rpass_cont, int sim_use);
-void cmdbuf_end(vkcmdbuffer_t *cmdbuffer);
-void cmdbuf_submit(vkcmdbuffer_t *cmdbuffer, VkSemaphore *signal, VkSemaphore *wait, VkQueue queue_handle, VkFence fence_handle);
-void cmdbuf_reset(vkcmdbuffer_t *cmdbuffer);
-
-vkrendpass_t* create_vkrendpass(vkdev_t *dev, vkswapchain_t *swapchain, vec4 area, vec4 color, float depth, uint32_t stencil);
-void destroy_vkrendpass(vkrendpass_t *rendpass, vkdev_t *dev);
-
-void renderpass_begin(vkcmdbuffer_t *buf, vkrendpass_t *rendpass, VkFramebuffer framebuf);
-void renderpass_end(vkcmdbuffer_t *buf, vkrendpass_t *rendpass);
-
-#endif