summaryrefslogtreecommitdiff
path: root/render/vulkan/device.h
diff options
context:
space:
mode:
Diffstat (limited to 'render/vulkan/device.h')
-rw-r--r--render/vulkan/device.h31
1 files changed, 26 insertions, 5 deletions
diff --git a/render/vulkan/device.h b/render/vulkan/device.h
index 6e3f5aa..b375c5b 100644
--- a/render/vulkan/device.h
+++ b/render/vulkan/device.h
@@ -1,13 +1,34 @@
+/*
+ * Rune Game Engine
+ * Copyright 2024 Danny Holman <dholman@gymli.org>
+ *
+ * This software is provided 'as-is', without any express or implied
+ * warranty. In no event will the authors be held liable for any damages
+ * arising from the use of this software.
+ *
+ * Permission is granted to anyone to use this software for any purpose,
+ * including commercial applications, and to alter it and redistribute it
+ * freely, subject to the following restrictions:
+ *
+ * 1. The origin of this software must not be misrepresented; you must not
+ * claim that you wrote the original software. If you use this software
+ * in a product, an acknowledgment in the product documentation would be
+ * appreciated but is not required.
+ * 2. Altered source versions must be plainly marked as such, and must not be
+ * misrepresented as being the original software.
+ * 3. This notice may not be removed or altered from any source distribution.
+ */
+
#ifndef VKDEVICE_H
#define VKDEVICE_H
#include "vk_types.h"
-struct vkdev* create_vkdev(VkInstance instance, VkSurfaceKHR surface);
-void destroy_vkdev(struct vkdev *dev);
+vkdev_t* create_vkdev(VkInstance instance, VkSurfaceKHR surface);
+void destroy_vkdev(vkdev_t *dev);
-void get_swapchain_data(struct vkdev *dev, VkSurfaceKHR *surface);
-int get_depth_format(struct vkdev *dev);
-uint32_t get_memory_index(struct vkdev *dev, uint32_t type, uint32_t flags);
+void get_swapchain_data(vkdev_t *dev, VkSurfaceKHR *surface);
+int get_depth_format(vkdev_t *dev);
+uint32_t get_memory_index(vkdev_t *dev, uint32_t type, uint32_t flags);
#endif