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Diffstat (limited to 'engine/render/vulkan/swapchain.h')
-rw-r--r-- | engine/render/vulkan/swapchain.h | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/engine/render/vulkan/swapchain.h b/engine/render/vulkan/swapchain.h new file mode 100644 index 0000000..7c2e2a5 --- /dev/null +++ b/engine/render/vulkan/swapchain.h @@ -0,0 +1,33 @@ +/* + * Rune Game Engine + * Copyright 2024 Danny Holman <dholman@gymli.org> + * + * This software is provided 'as-is', without any express or implied + * warranty. In no event will the authors be held liable for any damages + * arising from the use of this software. + * + * Permission is granted to anyone to use this software for any purpose, + * including commercial applications, and to alter it and redistribute it + * freely, subject to the following restrictions: + * + * 1. The origin of this software must not be misrepresented; you must not + * claim that you wrote the original software. If you use this software + * in a product, an acknowledgment in the product documentation would be + * appreciated but is not required. + * 2. Altered source versions must be plainly marked as such, and must not be + * misrepresented as being the original software. + * 3. This notice may not be removed or altered from any source distribution. + */ + +#ifndef VKSWAPCHAIN_H +#define VKSWAPCHAIN_H + +#include "vk_types.h" + +vkswapchain_t* create_swapchain(vksurface_t *surface, vkdev_t *dev); +void destroy_swapchain(vkswapchain_t *swapchain, vkdev_t *dev); + +int32_t vkswapchain_get_next_img(vkswapchain_t *swapchain, vkdev_t *dev, uint64_t tmout, VkFence fence, VkSemaphore img_available); +void vkswapchain_present(vkswapchain_t *swapchain, vkdev_t *dev, VkSemaphore *render_complete, uint32_t *img_index); + +#endif |