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-rw-r--r--engine/render/vulkan/framebuffer.c55
1 files changed, 55 insertions, 0 deletions
diff --git a/engine/render/vulkan/framebuffer.c b/engine/render/vulkan/framebuffer.c
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+++ b/engine/render/vulkan/framebuffer.c
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+/*
+ * Rune Game Engine
+ * Copyright 2024 Danny Holman <dholman@gymli.org>
+ *
+ * This software is provided 'as-is', without any express or implied
+ * warranty. In no event will the authors be held liable for any damages
+ * arising from the use of this software.
+ *
+ * Permission is granted to anyone to use this software for any purpose,
+ * including commercial applications, and to alter it and redistribute it
+ * freely, subject to the following restrictions:
+ *
+ * 1. The origin of this software must not be misrepresented; you must not
+ * claim that you wrote the original software. If you use this software
+ * in a product, an acknowledgment in the product documentation would be
+ * appreciated but is not required.
+ * 2. Altered source versions must be plainly marked as such, and must not be
+ * misrepresented as being the original software.
+ * 3. This notice may not be removed or altered from any source distribution.
+ */
+
+#include "framebuffer.h"
+#include "vkassert.h"
+#include <rune/core/alloc.h>
+#include <rune/core/logging.h>
+
+vkframebuffer_t* create_vkframebuffer(vkdev_t *dev, vkrendpass_t *rendpass, uint32_t width, uint32_t height, uint32_t at_count, VkImageView *at) {
+ vkframebuffer_t *ret = rune_alloc(sizeof(vkframebuffer_t));
+ ret->at_count = at_count;
+ ret->attachments = rune_alloc(sizeof(VkImageView) * at_count);
+ for (uint32_t i = 0; i < at_count; i++)
+ ret->attachments[i] = at[i];
+ ret->rendpass = rendpass;
+
+ VkFramebufferCreateInfo fbinfo;
+ fbinfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
+ fbinfo.pNext = NULL;
+ fbinfo.flags = 0;
+ fbinfo.renderPass = rendpass->handle;
+ fbinfo.attachmentCount = ret->at_count;
+ fbinfo.pAttachments = ret->attachments;
+ fbinfo.width = width;
+ fbinfo.height = height;
+ fbinfo.layers = 1;
+ vkassert(vkCreateFramebuffer(dev->ldev, &fbinfo, NULL, &ret->handle));
+
+ return ret;
+}
+
+void destroy_vkframebuffer(vkframebuffer_t *framebuffer, vkdev_t *dev) {
+ vkDestroyFramebuffer(dev->ldev, framebuffer->handle, NULL);
+ if (framebuffer->attachments)
+ rune_free(framebuffer->attachments);
+ rune_free(framebuffer);
+}