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+# Rune Game Engine
+
+Rune is an open source (ZLib license), fully 3D game engine written in pure C.
+The engine is designed to give the programmer as much flexibility as possible in
+project layout, as the engine is designed to be just another system library.
+
+## Contributing
+
+Rune is hosted at https://www.gymli.org/ and all development is done on the
+[mailing list](https://lists.gymli.org/rune-engine). The project loosely follows
+the development model of the Linux kernel and other similar projects. Volunteers
+who wish to contribute should see the relevant documentation in the `doc`
+directory and submit patches via email, rather than attempt to perform
+Github-style pull requests.
+
+## Copyright
+
+* Copyright (C) 2024 Danny Holman <dholman@gymli.org>