diff options
author | Danny Holman <dholman@gymli.org> | 2024-10-14 21:20:55 -0500 |
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committer | Danny Holman <dholman@gymli.org> | 2024-10-14 21:20:55 -0500 |
commit | 74df10cc9f7ce264ac017b4efac918818f460c25 (patch) | |
tree | af5cdf00d4dd77021d1ace8311ba5577d1621cf4 /ui | |
parent | 9ccb7a37e25ddce2f8b88f2cb425ae90a65fac25 (diff) |
Use scancodes instead of keycodes for indexing into the callback array.
This makes the engine keyboard-agnostic.
Signed-off-by: Danny Holman <dholman@gymli.org>
Diffstat (limited to 'ui')
-rw-r--r-- | ui/input.c | 5 |
1 files changed, 3 insertions, 2 deletions
@@ -8,6 +8,7 @@ static int keyboard_mode; static void (*key_hooks[256])(void); void _key_callback(GLFWwindow *window, int key, int scancode, int action, int mods) { + scancode -= 8; if (action == GLFW_PRESS && key_hooks[scancode] != NULL) (*key_hooks[scancode])(); } @@ -31,8 +32,8 @@ int get_keyboard_mode(void) { return keyboard_mode; } -void register_key_hook(int key, void (*func)(void)) { - key_hooks[key] = func; +void register_key_hook(uint8_t scancode, void (*func)(void)) { + key_hooks[scancode] = func; } void rune_input_tick(void) { |