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authorDanny Holman <dholman@gymli.org>2025-03-20 14:23:19 -0500
committerDanny Holman <dholman@gymli.org>2025-03-20 14:23:19 -0500
commitf58b327650d9ecaba454d626c07fd01351d0880c (patch)
tree21aa6a3aa2f7356af2f5ae4bff6d44e3c6afcb16 /include/rune/core/init.h
parentb15010e8a67555e69014612b3563a5f80e894fa9 (diff)
core: init: remove hot reload support
Remove hot code reloading support from the core API. This functionality is not achievable under current conditions and does not align with project goals. Signed-off-by: Danny Holman <dholman@gymli.org>
Diffstat (limited to 'include/rune/core/init.h')
-rw-r--r--include/rune/core/init.h5
1 files changed, 0 insertions, 5 deletions
diff --git a/include/rune/core/init.h b/include/rune/core/init.h
index 50f7188..2518e8b 100644
--- a/include/rune/core/init.h
+++ b/include/rune/core/init.h
@@ -38,9 +38,4 @@ RAPI int rune_init(int argc, char* argv[]);
*/
RAPI void rune_exit(void);
-/**
- * \brief Hot-reloads the entire engine library from disk
- */
-RAPI int rune_hot_reload(void);
-
#endif