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dholman/rune-engine.git
master
3D game engine written in pure C
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master
render: vulkan: add check for null pointer for debug
Danny Holman
3 months
Tag
Download
Author
Age
0.63.0
commit de73efecc8...
Danny Holman
3 months
v0.62.0
commit 075efbc3c4...
Danny Holman
8 months
v0.61
commit 43e60465a0...
Danny Holman
9 months
v0.60
commit 5b2c84c0b6...
Danny Holman
9 months
v0.55
commit 1ce6031a42...
Danny Holman
10 months
Age
Commit message
Author
2024-10-25
Version bump to v0.62.0
v0.62.0
Danny Holman
2024-10-25
README: make language more clear and concise
Danny Holman
2024-10-25
core: rune_init should only call subsystem inits
Danny Holman
2024-10-25
render: call rune_free during renderer exit
Danny Holman
2024-10-25
render: fix a build bug in the vulkan renderer
Danny Holman
2024-10-25
ui: make initialization functions more consistent
Danny Holman
2024-10-25
render: move all rendering code out of ui
Danny Holman
2024-10-25
ui: finalize how the rendering API is accessed
Danny Holman
2024-10-25
core: ANSI colors need additional setup on Windows
Danny Holman
2024-10-25
core: call the system exit function when aborting
Danny Holman
[...]