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authorjjsuperpower <jjs29356@gmail.com>2022-08-02 21:26:58 -0500
committerjjsuperpower <jjs29356@gmail.com>2022-08-02 21:26:58 -0500
commit99e4d6d9dd93ef25214e7b518bf06c96b0e233f7 (patch)
tree226e5f6602d49cff307ebb3df80455a50b99c513 /doc
parentfede3bb0e30f36b0e073fb9a827ab8a48c1608a9 (diff)
Uploading to remote
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-rw-r--r--doc/DJ-ISA_rev_0.0.4.md222
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-# Vertex KISS 48 - Machine Code Spec
-
-## General Instruction Format
- X = HEX
- B = BIN
-
- d = HEX (not used / don't care)
-
- MAX INSTRUCTIIONS = 256
- ALL INSTRUCTIONS ARE ATOMIC
-
-### C-Type, Control
- XX XX XX XXXXXX
- Opcode dd RS1 Address/IMM
-
-### I-Type, Immediate
- XX XX XX XXXXXX
- Opcode RD RS IMM
-
-### R-Type, Arithmetic
- XX XXXX XX XX XX
- Opcode dddd RD RS1 RS2
-
-### J-Type, Jump / Branch
- XX XX XXXX XXXX
- Opcode dd Address (XX * 2^32 + XXXX)
-
-## Registers
- Maximum registers = 16
- Register width = 32
- All are R/W except 0X
-
- 0X Always Zero
- AX GP-0
- BX GP-1
- CX GP-2
- DX GP-3
- EX GP-4
- FX GP-5
- GX GP-6
- FX GP-7
- HI Mult/Div Hi
- LO Mult/Div Lo
- FLG Processor Flags
- CRX Control register (Writable only in supervisor mode)
- IP Instruction Pointer
- SP Stack Pointer
-
-
-### FLG Register Bitfield
- These registers are Read/Write
-
- NOTE:
- I think this is needed in order to restore from interupt, if this is not true, then I propose the
- bottom half be read only and the top half be read / write. Then just re-assign the registers to differnt locations
-
- FLG[0] Carry
- FLG[1] Overflow
- FLG[2] Zero
- FLG[3] Sign
- FLG[4]* Interrupt Enable
- FLG[5]* User Mode
- FLG[6-31] RESERVED
-
-*To be moved to control register*
-
-## Integer Instructions
-
-### R-Type
- ADD RD, RS1, RS2 RD = RS1 + RS2
- SUB RD, RS1, RS2 RD = RS1 - RS2
- XOR RD, RS1, RS2 RD = RS1 ^ RS2
- OR RD, RS1, RS2 RD = RS1 | RS2
- AND RD, RS1, RS2 RD = RS1 & RS2
- LSL RD, RS1, RS2 RD = RS1 << RS2 (logical)
- LSR RD, RS1, RS2 RD = RS1 >> RS2 (logical)
- ASR RD, RS1, RS2 RD = RS1 >> RS2
- MUL RD, RS1, RS2 HI,LO = RS1 * RS2
- MULU RD, RS1, RS2 HI,LO = RS1 * RS2
- DIV RD, RS1, RS2 HI,LO = RS1 / RS2
- DIVU RD, RS1, RS2 HI,LO = RS1 / RS2 (unsigned)
-
- LDB RD, RS1, RS2 RD = &(RS1 + RS2) Load Byte
- STB RD, RS1, RS2 &(RS1 + RS2) = (RD >> 24) Store Byte
- LDW RD, RS1, RS2 RD = &(RS1 + RS2) Load Word (4 bytes)
- STW RD, RS1, RS2 &(RS1 + RS2) = RD Store Word (4 bytes)
-
-
-### I-Type
- ADDI RD, RS, IMM RD = RS + IMM
- SUBI RD, RS, IMM RD = RS - IMM
- XORI RD, RS, IMM RD = RS ^ IMM
- ORI RD, RS, IMM RD = RS | IMM
- ANDI RD, RS, IMM RD = RS & IMM
- LSLI RD, RS, IMM RD = RS << IMM (logical)
- LSRI RD, RS, IMM RD = RS >> IMM (logical)
- ASRI RD, RS, IMM RD = RS >> IMM
- MULI dd, RS, IMM HI,LO = RS * IMM
- MULIU dd, RS, IMM HI,LO = RS * IMM
- DIVI dd, RS, IMM HI,LO = RS / IMM
- DIVIU dd, RS, IMM HI,LO = RS / IMM (unsigned)
-
- LDBI RD, RS, RS2 RD = &(RS + IMM) Load Byte
- STBI RD, RS, RS2 &(RS + IMM) = (RD >> 24) Store Byte
- LDWI RD, RS, RS2 RD = &(RS + IMM) Load Word (4 bytes)
- STWI RD, RS, RS2 &(RS + IMM) = RD Store Word (4 bytes)
-
-
-### Jump Instructions
- JMP ADDR IP = ADDR
- JEQ ADDR if (FLG.ZERO == 1) IP = ADDR
- JLT ADDR if (FLG.SIGN == 0) IP = ADDR
- JGT* ADDR if (FLG.SIGN == 1) IP = ADDR
- JLE ADDR if (FLG.ZERO == 1 & FLG.SIGN == 0) IP = ADDR
- JGE ADDR if (FLG.ZERO == 1 & FLG.SIGN == 1) IP = ADDR
- JLTU ADDR if (FLG.OVERFLOW == 1) IP = ADDR
- JGTU ADDR if (FLG.OVERFLOW == 0) IP = ADDR
- JLEU* ADDR if (FLG.ZERO == 1 & FLG.SIGN == 0) IP = ADDR
- JGEU* ADDR if (FLG.ZERO == 1 & FLG.SIGN == 1) IP = ADDR
-
-*Duplicate OP code*
-
-### Control Instructions
- NOP Do nothing -> opcode = ZERO
- PUSHR RS SP+=4;SP = RS
- POPR RS RS = SP;SP-=4
- PUSHI IMM SP+=4;SP = IMM
- INVP IMM Invalidate entry in TLB
- RET POPR BX;JMP BX
- CALL IMM PUSHI $;JMP ADDR
- INT IMM PUSHR SP;PUSHR FLG;PUSHR IP;PUSHI errno;IP = IDT[IMM]
- IRET POPR IP;POPR FLG;POPR SP
- SIF Set interrupt flag
- CIF Clear interrupt flag
-
-## Interrupt Descriptor Table
-This will be in a fixed memory location, this will contain pointers to the interupt function. Once an interupt is entered, all interupts are turned off.
-
- IDT[0] Divide-by-zero exception
- IDT[1] Hardware error (NMI)
- IDT[2] Overflow
- IDT[3] Invalid Opcode
- IDT[4] General-protection fault
- IDT[5] Page fault
- IDT[6-15] RESERVED
-
- IDT[16-255] Platform interrupts (PIC, hard drive, keyboard, etc.)
- IDT[80] Software interrupt (reserved for OS)
-
-
-
-
-
-
-
-
-
-
-## Page Directory
-
-The page directory contains 1024 page tables that have 1024 entries.
-
-### Page table layout
-
-PT[0] Present
-PT[1] R/W
-PT[2] User-mode
-PT[3-4] RESERVED
-PT[5] Accessed
-PT[6-7] RESERVED
-PT[8-31] Physical address of page table (XX * 2^16 + XXXX)
-
- *This is still WIP but I wanted to get your input on the layout. I also have
- the jank memory offset that will more than likely change.*
diff --git a/doc/DJ-ISA_rev_0.0.4.md b/doc/DJ-ISA_rev_0.0.4.md
new file mode 100644
index 0000000..8c7266d
--- /dev/null
+++ b/doc/DJ-ISA_rev_0.0.4.md
@@ -0,0 +1,222 @@
+# Vertex KISS 32 - Machine Code Spec
+^ So Vertex is already a name for an FPGA, should we change this?
+I propose a different name:
+
+ ASAP Soc 32 a KISS architecture
+
+ As
+ Simple
+ As
+ Possible
+
+## General Instruction Format
+ X = HEX
+ B = BIN
+
+ d = HEX (not used / don't care)
+
+ MAX INSTRUCTIIONS = 256
+ ALL INSTRUCTIONS ARE ATOMIC
+
+ ALL MEMORY ADDRESSES ARE 32-bit, not 8-bit
+ ^ What do you think about this? 32 bits is usually and 'int' in C
+ This would extend the address space, kinda
+
+ Also I have been reading about caching, I think the instruction width needs to be the same as the data memory
+
+### C-Type, Control
+ XX X XXXXX
+ Opcode RS1 IMM
+
+### I-Type, Immediate
+ XX X X XXXX
+ Opcode RD RS IMM
+
+### R-Type, Arithmetic
+ XX X X X XXX
+ Opcode RD RS1 RS2 ddd
+
+### JR-Type, Compare and Jump
+ XX X X X XXX
+ Opcode Jump Condition RS1 RS2 ddd
+
+### JI-Type, Compare and Jump
+ XX X X XXXX
+ Opcode Jump Condition RS1 IMM
+
+## Registers
+ Maximum registers = 16
+ Register width = 32
+ All are R/W except 0X
+
+ 0X Always Zero
+ AX GP-0
+ BX GP-1
+ CX GP-2
+ DX GP-3
+ EX GP-4
+ FX GP-5
+ GX GP-6
+ FX GP-7
+ HI Mult/Div Hi
+ LO Mult/Div Lo
+ FLG Processor Flags
+ CRX Control register (Writable only in supervisor mode)
+ IP Instruction Pointer
+ SP Stack Pointer
+ JMP Jump Address
+
+ ^ I have added this, it is part of my proposal for changing how jumps work
+
+
+### FLG Register Bitfield
+ These registers are Read/Write
+
+ FLG[0] Carry
+ FLG[1] Overflow
+ FLG[2] Zero
+ FLG[3] Sign
+ FLG[4]* Interrupt Enable
+ FLG[5]* User Mode
+ FLG[6-31] RESERVED
+
+*To be moved to control register*
+
+## Integer Instructions
+
+### R-Type
+ ADD RD, RS1, RS2 RD = RS1 + RS2
+ SUB RD, RS1, RS2 RD = RS1 - RS2
+ XOR RD, RS1, RS2 RD = RS1 ^ RS2
+ OR RD, RS1, RS2 RD = RS1 | RS2
+ AND RD, RS1, RS2 RD = RS1 & RS2
+ LSL RD, RS1, RS2 RD = RS1 << RS2 (logical)
+ LSR RD, RS1, RS2 RD = RS1 >> RS2 (logical)
+ ASR RD, RS1, RS2 RD = RS1 >> RS2
+ MUL RD, RS1, RS2 HI,LO = RS1 * RS2
+ MULU RD, RS1, RS2 HI,LO = RS1 * RS2
+ DIV RD, RS1, RS2 HI,LO = RS1 / RS2
+ DIVU RD, RS1, RS2 HI,LO = RS1 / RS2 (unsigned)
+
+ #LDB RD, RS1, RS2 RD = &(RS1 + RS2) Load Byte
+ #STB RD, RS1, RS2 &(RS1 + RS2) = (RD >> 24) Store Byte
+ LDW RD, RS1, RS2 RD = &(RS1 + RS2) Load Word (4 bytes)
+ STW RD, RS1, RS2 &(RS1 + RS2) = RD Store Word (4 bytes)
+
+ # Depricated?
+
+
+### I-Type
+ ADDI RD, RS, IMM RD = RS + IMM
+ SUBI RD, RS, IMM RD = RS - IMM
+ XORI RD, RS, IMM RD = RS ^ IMM
+ ORI RD, RS, IMM RD = RS | IMM
+ ANDI RD, RS, IMM RD = RS & IMM
+ LSLI RD, RS, IMM RD = RS << IMM (logical)
+ LSRI RD, RS, IMM RD = RS >> IMM (logical)
+ ASRI RD, RS, IMM RD = RS >> IMM
+ MULI dd, RS, IMM HI,LO = RS * IMM
+ MULIU dd, RS, IMM HI,LO = RS * IMM
+ DIVI dd, RS, IMM HI,LO = RS / IMM
+ DIVIU dd, RS, IMM HI,LO = RS / IMM (unsigned)
+
+ #LDBI RD, RS, RS2 RD = &(RS + IMM) Load Byte
+ #STBI RD, RS, RS2 &(RS + IMM) = (RD >> 24) Store Byte
+ LDWI RD, RS, RS2 RD = &(RS + IMM) Load Word (4 bytes)
+ STWI RD, RS, RS2 &(RS + IMM) = RD Store Word (4 bytes)
+
+ # Depricated?
+
+
+### JR Instructions
+ Compare and then jump (IP = JMP)
+
+ JMP 0 if (True)
+ JMP 1 if (RS1 != RS2)
+ JMP 2 if (RS1 == RS2)
+ JMP 3 if (RS1 > RS2) Unsigned
+ JMP 4 if (RS1 >= RS2) Unsigned
+
+ JMP C if (RS1 > RS2) Signed
+ JMP D if (RS1 >= RS2) Signed
+
+### JI Instructions
+ Compare and then jump (IP = JMP)
+
+ JMPI 0 if (True)
+ JMPI 1 if (RS1 != IMM)
+ JMPI 2 if (RS1 == IMM)
+ JMPI 3 if (RS1 > IMM) Unsigned
+ JMPI 4 if (RS1 >= IMM) Unsigned
+
+ JMPI C if (RS1 > IMM) Signed
+ JMPI D if (RS1 >= IMM) Signed
+
+### Jump Aliases
+
+ JEQ
+ JLT
+ JGT
+ JLE
+ JGE
+ JLTU
+ JGTU
+ JLEU
+ JGEU
+
+
+### Control Instructions
+ NOP Do nothing -> opcode = ZERO
+ PUSHR RS SP+=1 ;*SP = RS
+ POPR RS RS = *SP ;SP-=1
+ PUSHA PUSHR AX, BX, CX, DX, EX, FX, GX, FX, HI, LO, FLG, CRX, IP, SP, JMP
+ POPA POP reverse PUSHR, SP not affected
+ PUSHI IMM SP+=1 ;*SP = IMM
+ INVP IMM Invalidate entry in TLB
+ RET POPR IP;
+ CALL PUSHR IP; IP = JMP;
+ INT PUSHA ;IP = IDT[IMM]
+ IRET POPR FLG; POPR SP; POPR IP
+ SIF Set interrupt flag
+ CIF Clear interrupt flag
+
+## Interrupt Descriptor Table
+This will be in a fixed memory location, this will contain pointers to the interupt function. Once an interupt is entered, all interupts are turned off.
+
+ IDT[0] Divide-by-zero exception
+ IDT[1] Hardware error (NMI)
+ IDT[2] Overflow
+ IDT[3] Invalid Opcode
+ IDT[4] General-protection fault
+ IDT[5] TLB miss
+ IDT[6] Software interrupt (reserved for OS)
+ IDT[7-31] Platform interrupts (PIC, hard drive, keyboard, etc.)
+
+ IDTMSK[0-31] Interupt mask, when interupt is entered the mask bit for the coorisponding interupt will be disabled.
+ The software is responsible for renabling the mask bit
+
+You get 32 :)
+Also, I was think of making the OS handle TLP misses
+
+
+
+
+
+## Page Directory
+
+The page directory contains 1024 page tables that have 1024 entries.
+
+^ Stupid question: Do we need a page directory? Also I have a very limited size for cache, idt, tlb, etc. Plan on having around 100 Kbits
+
+### Page table layout
+
+ PT[0] Present
+ PT[1] R/W
+ PT[2] User-mode
+ PT[3-4] RESERVED
+ PT[5] Accessed
+ PT[6-7] RESERVED
+ PT[8-31] Physical address of page table (XX * 2^16 + XXXX)
+
+ *This is still WIP but I wanted to get your input on the layout. I also have
+ the jank memory offset that will more than likely change.*