#include #include #include #include #include static int keyboard_mode; static void (*key_hooks[256])(void); void _key_callback(GLFWwindow *window, int key, int scancode, int action, int mods) { if (action == GLFW_PRESS && key_hooks[scancode] != NULL) (*key_hooks[scancode])(); } int rune_input_init(struct rune_window *window) { keyboard_mode = KB_MODE_RAW; glfwSetKeyCallback(window->window, _key_callback); for (int i = 0; i < 256; i++) key_hooks[i] = NULL; } void set_keyboard_mode(int mode) { if (mode != KB_MODE_RAW || mode != KB_MODE_TEXT) { log_output(LOG_ERROR, "Attempted to set keyboard to invalid mode"); return; } keyboard_mode = mode; } int get_keyboard_mode(void) { return keyboard_mode; } void register_key_hook(int key, void (*func)(void)) { key_hooks[key] = func; } void rune_input_tick(void) { glfwPollEvents(); }