/* * Rune Game Engine * Copyright 2024 Danny Holman * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ #ifndef RUNE_ALLOC_H #define RUNE_ALLOC_H #include #include /** * Memory block used for memory accounting */ struct mem_block { void *ptr; size_t sz; int free; struct list_head list; }; /** * \brief Custom malloc implementation * \param[in] sz The size of the requested memory block * \return A pointer to void, or NULL in case of error */ RAPI void* rune_alloc(size_t sz); /** * \brief Custom calloc implementation * \param[in] nmemb An integer to fill the memory block with * \param[in] sz The size of the requested memory block * \return A pointer to void, or NULL in case of error */ RAPI void* rune_calloc(size_t nmemb, size_t sz); /** * \brief Custom realloc implementation * \param[in] ptr A void pointer to a previously alloc'd block, or NULL * \param[in] sz The size of the requested memory block * \return A pointer to void, or NULL in case of error */ RAPI void* rune_realloc(void *ptr, size_t sz); /** * \brief Custom free implementation * \param[in] ptr A void pointer to a previously alloc'd block */ RAPI void rune_free(void *ptr); /** * \brief Used to free all memory currently in use by the engine * This function should only be used at the end of execution, and is normally * called by rune_exit. */ RAPI void rune_free_all(void); #endif