# Rune Game Engine Rune is an open source (ZLib license), fully 3D game engine written in pure C. The engine is designed to give the programmer as much flexibility as possible in project layout, as the engine is designed to be just another system library. ## Contributing Rune is hosted at https://www.gymli.org/ and all development is done on the [mailing list](https://lists.gymli.org/rune-engine). The project loosely follows the development model of the Linux kernel and other similar projects. Volunteers who wish to contribute should see the relevant documentation in the `doc` directory and submit patches via email, rather than attempt to perform Github-style pull requests. ## Copyright * Copyright (C) 2024 Danny Holman