From 8b3cd02761887a80f440d55e46e1d47def48d962 Mon Sep 17 00:00:00 2001 From: Danny Holman Date: Thu, 7 Nov 2024 00:37:21 -0600 Subject: ui: rename window.h to app_window.h Rename the main window definition files to app_window. This should differentiate it from a future window class that is part of the engine UI. Signed-off-by: Danny Holman --- ui/app_window.c | 34 ++++++++++++++++++++++++++++++++++ 1 file changed, 34 insertions(+) create mode 100644 ui/app_window.c (limited to 'ui/app_window.c') diff --git a/ui/app_window.c b/ui/app_window.c new file mode 100644 index 0000000..a60b6f2 --- /dev/null +++ b/ui/app_window.c @@ -0,0 +1,34 @@ +#include +#include +#include +#include +#include +#include +#include +#include + +struct rune_window* rune_init_window(void) { + glfwInit(); + glfwSetErrorCallback(error_callback); + glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API); + glfwWindowHint(GLFW_RESIZABLE, GLFW_FALSE); + + struct rune_window *ret = rune_alloc(sizeof(struct rune_window)); + ret->winw = 1920; + ret->winh = 1080; + ret->wintitle = rune_get_app_name(); + ret->window = glfwCreateWindow(ret->winw, ret->winh, + ret->wintitle, + NULL, NULL); + if (ret->window == NULL) { + log_output(LOG_FATAL, "Cannot create window"); + rune_abort(); + } + + return ret; +} + +void rune_destroy_window(struct rune_window *window) { + glfwDestroyWindow(window->window); + glfwTerminate(); +} -- cgit v1.2.3