From 0fe9610325810ccaf843ac3a8e9df9f571ca5ebd Mon Sep 17 00:00:00 2001 From: Danny Holman Date: Thu, 20 Mar 2025 14:07:30 -0500 Subject: render: vulkan: make all types opaque Make all the types specific to Vulkan fully opaque. This brings most of the rendering backend in line with the project coding style. Signed-off-by: Danny Holman --- render/vulkan/swapchain.h | 28 +++++++++++++++++++++++++--- 1 file changed, 25 insertions(+), 3 deletions(-) (limited to 'render/vulkan/swapchain.h') diff --git a/render/vulkan/swapchain.h b/render/vulkan/swapchain.h index 716aadd..7c2e2a5 100644 --- a/render/vulkan/swapchain.h +++ b/render/vulkan/swapchain.h @@ -1,11 +1,33 @@ +/* + * Rune Game Engine + * Copyright 2024 Danny Holman + * + * This software is provided 'as-is', without any express or implied + * warranty. In no event will the authors be held liable for any damages + * arising from the use of this software. + * + * Permission is granted to anyone to use this software for any purpose, + * including commercial applications, and to alter it and redistribute it + * freely, subject to the following restrictions: + * + * 1. The origin of this software must not be misrepresented; you must not + * claim that you wrote the original software. If you use this software + * in a product, an acknowledgment in the product documentation would be + * appreciated but is not required. + * 2. Altered source versions must be plainly marked as such, and must not be + * misrepresented as being the original software. + * 3. This notice may not be removed or altered from any source distribution. + */ + #ifndef VKSWAPCHAIN_H #define VKSWAPCHAIN_H #include "vk_types.h" -struct vkswapchain* create_swapchain(struct vksurface *surface, struct vkdev *dev); -void destroy_swapchain(struct vkswapchain *swapchain, struct vkdev *dev); +vkswapchain_t* create_swapchain(vksurface_t *surface, vkdev_t *dev); +void destroy_swapchain(vkswapchain_t *swapchain, vkdev_t *dev); -void vkswapchain_present(struct vkswapchain *swapchain, struct vkdev *dev); +int32_t vkswapchain_get_next_img(vkswapchain_t *swapchain, vkdev_t *dev, uint64_t tmout, VkFence fence, VkSemaphore img_available); +void vkswapchain_present(vkswapchain_t *swapchain, vkdev_t *dev, VkSemaphore *render_complete, uint32_t *img_index); #endif -- cgit v1.2.3