From e38d94416f705aa4ddd32e1c51199b45b58d6093 Mon Sep 17 00:00:00 2001 From: Danny Holman Date: Fri, 25 Oct 2024 01:49:29 -0500 Subject: doc: add introductory documentation files Add documentation files that act as the starting points for the rest of the documentation and introduce a beginner to Rune. Signed-off-by: Danny Holman --- doc/index.rst | 46 ++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 46 insertions(+) create mode 100644 doc/index.rst (limited to 'doc/index.rst') diff --git a/doc/index.rst b/doc/index.rst new file mode 100644 index 0000000..b4dfb5a --- /dev/null +++ b/doc/index.rst @@ -0,0 +1,46 @@ +.. Rune Game Engine documentation master file, created by + sphinx-quickstart on Wed Oct 16 23:36:04 2024. + You can adapt this file completely to your liking, but it should at least + contain the root `toctree` directive. + +Rune Game Engine documentation +============================== + +Rune is a high-performance game engine written entirely in C and designed to +support Quake-style, "boomer" shooters. It is free and open source, and has both +2D and 3D capabilities. If you are new to this documentation, we recommend that +you read the `introduction page `_ to get an overview of features and specs that +Rune has to offer. Please note that improvements to the documentation are +welcome; join the rune-engine mailing list at lists.gymli.org if you want to help +out. + +User-oriented documentation +--------------------------- + +The following manuals are written for game or application developers who are +trying to get the engine to work for their own applications or libraries. + +.. toctree:: + :maxdepth: 1 + + Introduction + List of features + Core API + Network API + Rendering API + UI API + Sound API + Reporting issues + +Working with upstream +--------------------- + +The guides for interacting with the engine's development community and getting +your work upstream. + +.. toctree:: + :maxdepth: 1 + + Development process + Coding style + Submitting patches -- cgit v1.2.3