From 7ec4bf7c73869fbf641dd642d8e413afc2e0a829 Mon Sep 17 00:00:00 2001 From: Danny Holman Date: Mon, 14 Oct 2024 21:04:19 -0500 Subject: core: mod: create a mod interface Create a skeleton mod interface so that the engine can load shared libraries or DLLs as in-game mods. The API should be compiler agnostic as much as possible. Signed-off-by: Danny Holman --- core/mod.c | 69 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 69 insertions(+) create mode 100644 core/mod.c (limited to 'core') diff --git a/core/mod.c b/core/mod.c new file mode 100644 index 0000000..4a4eac8 --- /dev/null +++ b/core/mod.c @@ -0,0 +1,69 @@ +#include +#include +#include +#include +#include +#include +#include + +struct list_head *mods = NULL; + +void _load_mod(const char *filename) { + char mod_path[4096]; + sprintf(mod_path, "mods/%s", filename); + void *handle = dlopen(mod_path, RTLD_LAZY); + if (handle == NULL) + log_output(LOG_ERROR, "Error loading mod %s: %s", filename, dlerror()); +} + +void rune_load_mods(void) { + DIR *dir = opendir("mods"); + if (dir == NULL) { + log_output(LOG_INFO, "No mods folder found, skipping mod loading"); + return; + } + + struct dirent *mods_de; + while ((mods_de = readdir(dir)) != NULL) { + if (strstr(mods_de->d_name, ".so")) + _load_mod(mods_de->d_name); + } +} + +void rune_init_mods(void) { + struct list_head *temp = mods; + struct mod *mod; + while (temp != NULL) { + mod = (struct mod*)((void*)temp - offsetof(struct mod, list)); + (*mod->init_func)(); + temp = temp->next; + } +} + +void rune_close_mods(void) { + if (mods == NULL) + return; + + struct list_head *temp = mods; + struct mod *mod; + while (temp != NULL) { + mod = (struct mod*)((void*)temp - offsetof(struct mod, list)); + (*mod->exit_func)(); + temp = temp->next; + rune_free(mod); + } +} + +void rune_register_mod(const char *name, mod_func init_func, mod_func exit_func, mod_func update_func) { + struct mod *new = rune_alloc(sizeof(struct mod)); + new->name = name; + new->init_func = init_func; + new->exit_func = exit_func; + new->update_func = update_func; + new->list.next = NULL; + new->list.prev = NULL; + if (mods == NULL) + mods = &new->list; + else + list_add(&new->list, mods); +} -- cgit v1.2.3