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path: root/render/vulkan/device.h
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2025-03-20render: vulkan: make all types opaqueDanny Holman
Make all the types specific to Vulkan fully opaque. This brings most of the rendering backend in line with the project coding style. Signed-off-by: Danny Holman <dholman@gymli.org>
2024-11-27render: centralize the type definitionsDanny Holman
Centralize the type definitions for the Vulkan renderer. This removes the possibility for cyclic dependencies in the include paths. Signed-off-by: Danny Holman <dholman@gymli.org>
2024-11-19render: create a vkqueue struct for Vulkan queuesDanny Holman
Add a vkqueue struct to the Vulkan device interface and shift queue operations to helper functions that interact with this new struct. This makes the initialization routines more readable and simplifies the interface. Signed-off-by: Danny Holman <dholman@gymli.org>
2024-10-25render: create the rendering subsystemDanny Holman
Create the rendering subsystem and populate it with a basic Vulkan renderer. This renderer is not yet functional and should not be used yet. Signed-off-by: Danny Holman <dholman@gymli.org>