| Commit message (Collapse) | Author | Files | Lines |
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Rename the main window definition files to app_window. This should
differentiate it from a future window class that is part of the engine
UI.
Signed-off-by: Danny Holman <dholman@gymli.org>
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Make the initialization functions more consistent with the rest of the
engine. Init functions should have the format `rune_init_<object>`.
Signed-off-by: Danny Holman <dholman@gymli.org>
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Add the UI subsystem. This subsystem will control the window display,
events and input.
Signed-off-by: Danny Holman <dholman@gymli.org>
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Break the source code into various subsystem directories. This allows
certain subsystems to be disabled at compile time, if needed. Move the
build system from raw Makefiles to a CMake generator. This drastically
simplifies the build and requires only editing a single file, rather
than the several make.config files in subsystem directories.
Signed-off-by: Danny Holman <dholman@gymli.org>
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Retool the build system to be more modular and more flexible. Move all
subsystems into separate directories and create make.config files that
will conditionally compile based on information from the root Makefile.
Signed-off-by: Danny Holman <dholman@gymli.org>
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