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2024-10-25render: move all rendering code out of uiDanny Holman1-3/+3
Move all the rendering code out of the UI subsystem. The new rendering API now has hooks that the UI code can make use of. Signed-off-by: Danny Holman <dholman@gymli.org>
2024-10-25ui: finalize how the rendering API is accessedDanny Holman1-7/+10
The hooks into the rendering API that is used by the UI subsystem should be finalized. This should give developers a baseline implementation to build a different kind of renderer with. Signed-off-by: Danny Holman <dholman@gymli.org>
2024-09-17ui: add new subsystemv0.61Danny Holman1-9/+12
Add the UI subsystem. This subsystem will control the window display, events and input. Signed-off-by: Danny Holman <dholman@gymli.org>
2024-09-15build: break the engine into its subsystemsv0.60Danny Holman1-3/+3
Break the source code into various subsystem directories. This allows certain subsystems to be disabled at compile time, if needed. Move the build system from raw Makefiles to a CMake generator. This drastically simplifies the build and requires only editing a single file, rather than the several make.config files in subsystem directories. Signed-off-by: Danny Holman <dholman@gymli.org>
2024-08-30Makefile: retool the build systemv0.55Danny Holman1-0/+37
Retool the build system to be more modular and more flexible. Move all subsystems into separate directories and create make.config files that will conditionally compile based on information from the root Makefile. Signed-off-by: Danny Holman <dholman@gymli.org>