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path: root/core/alloc.c (follow)
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* root: restructuringDanny Holman2025-08-041-157/+0
| | | | | | | | Restructure the root of the project such that the engine is siloed from the rest of the toolchain. Add two new subdirectories that contain an editor and an offline profiling data analyzer. Signed-off-by: Danny Holman <dholman@gymli.org>
* core: alloc: make the mem_block type opaqueDanny Holman2025-03-201-21/+42
| | | | | | | Make the mem_block struct into a fully opaque type. This brings the allocation manager in line with project coding style. Signed-off-by: Danny Holman <dholman@gymli.org>
* core: alloc: move mem_block alloc to helper funcDanny Holman2024-10-141-27/+56
| | | | | | | | Move the logic that allocates and frees individual mem_block structs to their own helper functions. This should simplify the engine's memory API and fix a bug in rune_calloc that improperly allocated a mem_block. Signed-off-by: Danny Holman <dholman@gymli.org>
* core: alloc: fix a bug in reallocDanny Holman2024-10-071-4/+6
| | | | | | | | | Fix a bug in realloc that wouldn't copy the data from the original pointer. The new implementation now copies the data and marks the old block as free, as well as returning a new block if the ptr argument is NULL. Signed-off-by: Danny Holman <dholman@gymli.org>
* build: break the engine into its subsystemsv0.60Danny Holman2024-09-151-0/+105
Break the source code into various subsystem directories. This allows certain subsystems to be disabled at compile time, if needed. Move the build system from raw Makefiles to a CMake generator. This drastically simplifies the build and requires only editing a single file, rather than the several make.config files in subsystem directories. Signed-off-by: Danny Holman <dholman@gymli.org>