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Diffstat (limited to 'render/vulkan/fence.h')
-rw-r--r-- | render/vulkan/fence.h | 33 |
1 files changed, 0 insertions, 33 deletions
diff --git a/render/vulkan/fence.h b/render/vulkan/fence.h deleted file mode 100644 index 49a04fe..0000000 --- a/render/vulkan/fence.h +++ /dev/null @@ -1,33 +0,0 @@ -/* - * Rune Game Engine - * Copyright 2024 Danny Holman <dholman@gymli.org> - * - * This software is provided 'as-is', without any express or implied - * warranty. In no event will the authors be held liable for any damages - * arising from the use of this software. - * - * Permission is granted to anyone to use this software for any purpose, - * including commercial applications, and to alter it and redistribute it - * freely, subject to the following restrictions: - * - * 1. The origin of this software must not be misrepresented; you must not - * claim that you wrote the original software. If you use this software - * in a product, an acknowledgment in the product documentation would be - * appreciated but is not required. - * 2. Altered source versions must be plainly marked as such, and must not be - * misrepresented as being the original software. - * 3. This notice may not be removed or altered from any source distribution. - */ - -#ifndef VKFENCE_H -#define VKFENCE_H - -#include "vk_types.h" - -vkfence_t* create_vkfence(vkdev_t *dev, uint8_t signal); -void destroy_vkfence(vkfence_t *fence, vkdev_t *dev); - -int fence_lock(vkfence_t *fence, vkdev_t *dev, uint64_t timeout); -void fence_unlock(vkfence_t *fence, vkdev_t *dev); - -#endif |