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Diffstat (limited to 'include/rune/ui/window.h')
-rw-r--r-- | include/rune/ui/window.h | 38 |
1 files changed, 0 insertions, 38 deletions
diff --git a/include/rune/ui/window.h b/include/rune/ui/window.h deleted file mode 100644 index bd12fb9..0000000 --- a/include/rune/ui/window.h +++ /dev/null @@ -1,38 +0,0 @@ -/* - * Rune Game Engine - * Copyright 2024 Danny Holman <dholman@gymli.org> - * - * This software is provided 'as-is', without any express or implied - * warranty. In no event will the authors be held liable for any damages - * arising from the use of this software. - * - * Permission is granted to anyone to use this software for any purpose, - * including commercial applications, and to alter it and redistribute it - * freely, subject to the following restrictions: - * - * 1. The origin of this software must not be misrepresented; you must not - * claim that you wrote the original software. If you use this software - * in a product, an acknowledgment in the product documentation would be - * appreciated but is not required. - * 2. Altered source versions must be plainly marked as such, and must not be - * misrepresented as being the original software. - * 3. This notice may not be removed or altered from any source distribution. - */ - -#ifndef RUNE_UI_WINDOW_H -#define RUNE_UI_WINDOW_H - -#include <rune/util/types.h> -#include <GLFW/glfw3.h> - -struct rune_window { - uint32_t winw; - uint32_t winh; - const char *wintitle; - GLFWwindow *window; -}; - -RAPI struct rune_window* rune_init_window(uint32_t width, uint32_t height, const char *title); -RAPI void rune_destroy_window(struct rune_window *window); - -#endif |