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-rw-r--r--core/alloc.c63
1 files changed, 42 insertions, 21 deletions
diff --git a/core/alloc.c b/core/alloc.c
index bec36bc..0ed705c 100644
--- a/core/alloc.c
+++ b/core/alloc.c
@@ -1,3 +1,24 @@
+/*
+ * Rune Game Engine
+ * Copyright 2024 Danny Holman <dholman@gymli.org>
+ *
+ * This software is provided 'as-is', without any express or implied
+ * warranty. In no event will the authors be held liable for any damages
+ * arising from the use of this software.
+ *
+ * Permission is granted to anyone to use this software for any purpose,
+ * including commercial applications, and to alter it and redistribute it
+ * freely, subject to the following restrictions:
+ *
+ * 1. The origin of this software must not be misrepresented; you must not
+ * claim that you wrote the original software. If you use this software
+ * in a product, an acknowledgment in the product documentation would be
+ * appreciated but is not required.
+ * 2. Altered source versions must be plainly marked as such, and must not be
+ * misrepresented as being the original software.
+ * 3. This notice may not be removed or altered from any source distribution.
+ */
+
#include <rune/core/alloc.h>
#include <rune/core/logging.h>
#include <stdlib.h>
@@ -7,13 +28,13 @@
#define DEADBLOCK ((void*)0xDEADBEEF)
-static struct mem_block first_block;
+static mem_block_t first_block;
-static struct mem_block* _find_free_block(size_t sz) {
- struct list_head *temp = &first_block.list;
- struct mem_block *block;
+static mem_block_t* _find_free_block(size_t sz) {
+ list_head_t *temp = &first_block.list;
+ mem_block_t *block;
while (temp != NULL) {
- block = (struct mem_block*)((void*)temp - offsetof(struct mem_block, list));
+ block = (mem_block_t*)((void*)temp - offsetof(mem_block_t, list));
if (block->sz == sz && block->free == 1)
return block;
temp = temp->next;
@@ -21,11 +42,11 @@ static struct mem_block* _find_free_block(size_t sz) {
return NULL;
}
-static struct mem_block* _find_block(void *ptr) {
- struct list_head *temp = &first_block.list;
- struct mem_block *block;
+static mem_block_t* _find_block(void *ptr) {
+ list_head_t *temp = &first_block.list;
+ mem_block_t *block;
while (temp != NULL) {
- block = (struct mem_block*)((void*)temp - offsetof(struct mem_block, list));
+ block = (mem_block_t*)((void*)temp - offsetof(mem_block_t, list));
if (block->ptr == ptr)
return block;
temp = temp->next;
@@ -33,19 +54,19 @@ static struct mem_block* _find_block(void *ptr) {
return NULL;
}
-static struct mem_block* _alloc_block(size_t sz) {
+static mem_block_t* _alloc_block(size_t sz) {
if (first_block.ptr == NULL) {
first_block.ptr == DEADBLOCK;
first_block.sz = 0;
}
- struct mem_block *ret = _find_free_block(sz);
+ mem_block_t *ret = _find_free_block(sz);
if (ret != NULL) {
ret->free = 0;
return ret->ptr;
}
- ret = malloc(sizeof(struct mem_block));
+ ret = malloc(sizeof(mem_block_t));
if (ret == NULL) {
log_output(LOG_ERROR, "Cannot allocate block of size %d", sz);
return NULL;
@@ -59,7 +80,7 @@ static struct mem_block* _alloc_block(size_t sz) {
return ret;
}
-static void _free_block(struct mem_block *block, int hard) {
+static void _free_block(mem_block_t *block, int hard) {
if (hard == 1) {
list_del(&block->list);
log_output(LOG_DEBUG, "Freed block of size %d", block->sz);
@@ -73,7 +94,7 @@ void* rune_alloc(size_t sz) {
if (sz == 0)
return NULL;
- struct mem_block *block = _find_free_block(sz);
+ mem_block_t *block = _find_free_block(sz);
if (block != NULL) {
block->free = 0;
return block->ptr;
@@ -87,7 +108,7 @@ void* rune_calloc(size_t nmemb, size_t sz) {
if (sz == 0)
return NULL;
- struct mem_block *block = _find_free_block(sz);
+ mem_block_t *block = _find_free_block(sz);
if (block != NULL) {
block->free = 0;
return block->ptr;
@@ -102,8 +123,8 @@ void* rune_realloc(void *ptr, size_t sz) {
if (ptr == NULL || sz == 0)
return rune_alloc(sz);
- struct mem_block *old = _find_block(ptr);
- struct mem_block *new = _alloc_block(sz);
+ mem_block_t *old = _find_block(ptr);
+ mem_block_t *new = _alloc_block(sz);
memcpy(new->ptr, old->ptr, old->sz);
old->free = 1;
return new->ptr;
@@ -113,17 +134,17 @@ void rune_free(void *ptr) {
if (ptr == NULL)
return;
- struct mem_block *block = _find_block(ptr);
+ mem_block_t *block = _find_block(ptr);
if (block->free == 1)
return;
block->free = 1;
}
void rune_free_all(void) {
- struct list_head *temp = &first_block.list;
- struct mem_block *block;
+ list_head_t *temp = &first_block.list;
+ mem_block_t *block;
while (temp != NULL) {
- block = (struct mem_block*)((void*)temp - offsetof(struct mem_block, list));
+ block = (mem_block_t*)((void*)temp - offsetof(mem_block_t, list));
if (block->ptr == DEADBLOCK) {
temp = temp->next;
continue;