diff options
author | Danny Holman <dholman@gymli.org> | 2025-03-20 14:07:30 -0500 |
---|---|---|
committer | Danny Holman <dholman@gymli.org> | 2025-03-20 14:09:46 -0500 |
commit | 0fe9610325810ccaf843ac3a8e9df9f571ca5ebd (patch) | |
tree | 40064acd37fd98fb540d8cc54cefe8e655c6047e /render/vulkan/fence.h | |
parent | a62d0aea52df81648b9d429ffd5b3e8ef190ed52 (diff) |
render: vulkan: make all types opaque
Make all the types specific to Vulkan fully opaque. This brings most of
the rendering backend in line with the project coding style.
Signed-off-by: Danny Holman <dholman@gymli.org>
Diffstat (limited to 'render/vulkan/fence.h')
-rw-r--r-- | render/vulkan/fence.h | 29 |
1 files changed, 25 insertions, 4 deletions
diff --git a/render/vulkan/fence.h b/render/vulkan/fence.h index 16e309d..49a04fe 100644 --- a/render/vulkan/fence.h +++ b/render/vulkan/fence.h @@ -1,12 +1,33 @@ +/* + * Rune Game Engine + * Copyright 2024 Danny Holman <dholman@gymli.org> + * + * This software is provided 'as-is', without any express or implied + * warranty. In no event will the authors be held liable for any damages + * arising from the use of this software. + * + * Permission is granted to anyone to use this software for any purpose, + * including commercial applications, and to alter it and redistribute it + * freely, subject to the following restrictions: + * + * 1. The origin of this software must not be misrepresented; you must not + * claim that you wrote the original software. If you use this software + * in a product, an acknowledgment in the product documentation would be + * appreciated but is not required. + * 2. Altered source versions must be plainly marked as such, and must not be + * misrepresented as being the original software. + * 3. This notice may not be removed or altered from any source distribution. + */ + #ifndef VKFENCE_H #define VKFENCE_H #include "vk_types.h" -struct vkfence* create_vkfence(struct vkdev *dev, uint8_t signal); -void destroy_vkfence(struct vkfence *fence, struct vkdev *dev); +vkfence_t* create_vkfence(vkdev_t *dev, uint8_t signal); +void destroy_vkfence(vkfence_t *fence, vkdev_t *dev); -uint8_t fence_lock(struct vkfence *fence, struct vkdev *dev, uint64_t timeout); -void fence_unlock(struct vkfence *fence, struct vkdev *dev); +int fence_lock(vkfence_t *fence, vkdev_t *dev, uint64_t timeout); +void fence_unlock(vkfence_t *fence, vkdev_t *dev); #endif |