diff options
author | Danny Holman <dholman@gymli.org> | 2024-08-30 01:41:09 -0500 |
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committer | Danny Holman <dholman@gymli.org> | 2024-08-30 01:41:09 -0500 |
commit | 1064864b5112653e0038adeca05ae6db090bf587 (patch) | |
tree | b62abe7c9ed92323aff081d70e07d08a1330477e /README.md | |
parent | 1ce6031a42d22a0f2be566e1873377ab2cda66c8 (diff) |
Add README file
Add a README file to the project root. This file will act as the
introduction point for the entire project.
Signed-off-by: Danny Holman <dholman@gymli.org>
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/README.md b/README.md new file mode 100644 index 0000000..621e415 --- /dev/null +++ b/README.md @@ -0,0 +1,18 @@ +# Rune Game Engine + +Rune is an open source (ZLib license), fully 3D game engine written in pure C. +The engine is designed to give the programmer as much flexibility as possible in +project layout, as the engine is designed to be just another system library. + +## Contributing + +Rune is hosted at https://www.gymli.org/ and all development is done on the +[mailing list](https://lists.gymli.org/rune-engine). The project loosely follows +the development model of the Linux kernel and other similar projects. Volunteers +who wish to contribute should see the relevant documentation in the `doc` +directory and submit patches via email, rather than attempt to perform +Github-style pull requests. + +## Copyright + +* Copyright (C) 2024 Danny Holman <dholman@gymli.org> |