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#ifndef KERNEL_FRAMEBUFFER_H
#define KERNEL_FRAMEBUFFER_H
#include <stddef.h>
#include <stdint.h>
#define VGA_WIDTH 80
#define VGA_HEIGHT 25
static uint16_t *const VGA_MEMORY = (uint16_t*)0xC03FF000;
void fb_init(void);
void fb_setcolor(uint8_t color);
void fb_putchar(char c);
void fb_setpos(int x, int y);
void fb_offsetpos(int dx, int dy);
static inline void fb_write(const char *data, size_t size) {
for (size_t i = 0; i < size; i++)
fb_putchar(data[i]);
}
#endif
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